9 Must-Read Books On Computer Architecture

Saturday, 28 December 2013
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Right from basic understanding of computer architecture, to its coding and security aspects, these books cover it all. Some of these books are available for free.

Learning Computer Architecture is an essential part of computer science and engineering. It is a set of discipline that describes a computer system by specifying its parts and their relations. For example, at a high level, computer architecture may be concerned with how the central processing unit (CPU) acts and how it uses computer memory.

Some fashionable computer architectures include cluster computing and Non-Uniform Memory Access. Computer architects use computers to design new computers. Right from basic understanding of computer architecture, to its coding and security aspects, these books cover it all. We present nine must-read books on computer architecture.

Computer Architecture and Security: Fundamentals of Designing Secure Computer Systems

The first book to introduce computer architecture for security and provide the tools to implement secure computer systems. This book provides the fundamentals of computer architecture for security. It covers a wide range of computer hardware, system software and data concepts from a security perspective.

Digital Design and Computer Architecture, Second Edition

Digital Design and Computer Architecture takes a unique and modern approach to digital design. Beginning with digital logic gates and progressing to the design of combinational and sequential circuits, Harris and Harris use these fundamental building blocks as the basis for what follows: the design of an actual MIPS processor.

Principles of Computer Organization and Assembly Language

Today's incoming students are more likely to be exposed to Java than ever before. Focusing on a modern architecture (the Java Virtual Machine, or JVM), this text provides a thorough treatment of the principles of computer organization in the context of today's portable computer. Students are given simple but realistic examples to gain a complete understanding of how computation works on such a machine. Juola makes the material useful and relevant in a course that is often difficult for second-year CS students.

Guide to Assembly Language: A Concise Introduction

This book will enable the reader to very quickly begin programming in assembly language. Through this hands-on programming, readers will also learn more about the computer architecture of the Intel 32-bit processor, as well as the relationship between high-level and low-level languages. Topics: presents an overview of assembly language, and an introduction to general purpose registers; illustrates the key concepts of each chapter with complete programs, chapter summaries, and exercises; covers input/output, basic arithmetic instructions, selection structures, and iteration structures; introduces logic, shift, arithmetic shift, rotate, and stack instructions; discusses procedures and macros, and examines arrays and strings; investigates machine language from a discovery perspective. This textbook is an ideal introduction to programming in assembly language for undergraduate students, and a concise guide for professionals wishing to learn how to write logically correct programs in a minimal amount of time.

Computer Architecture: Software Aspects, Coding, and Hardware

The book features a "bottom up" computer design approach, based upon the author's thirty years experience in both academe and industry. By combining computer engineering with electrical engineering, the author describes how logic circuits are designed in a CPU. The extensive coverage of a micprogrammed CPU and new processor design features gives the insight of current computer development. Computer Architecture: Software Aspects, Coding, and Hardware presents a comprehensive review of the subject, from beginner to advanced levels.

Computer Organization and Architecture: Designing for Performance

What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines. It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.

Computer Organization and Architecture: Designing for Performance

This book provides a clear, comprehensive presentation of the latest developments in the organization and architecture of modern-day computers, emphasizing both fundamental principles "and" the critical role of performance in driving computer design. A basic reference and companion for self-study, it conveys concepts through a wealth of concrete examples highlighting modern CISC and RISC systems. A five-part organization covers: an overview, the computer system, the central processing unit, the control unit, and parallel organization. For computer engineers and architects, product marketing personnel in computer or communications companies, and for information systems and computer systems personnel.

The Elements of Computing Systems: Building a Modern Computer from First Principles

Unlike other texts that cover only one aspect of the field, "The Elements of Computing Systems" gives students an integrated and rigorous picture of applied computer science, as its comes to play in the construction of a simple yet powerful computer system. Indeed, the best way to understand how computers work is to build one from scratch, and this textbook leads students through twelve chapters and projects that gradually build a basic hardware platform and a modern software hierarchy from the ground up. In the process, the students gain hands-on knowledge of hardware architecture, operating systems, programming languages, compilers, data structures, algorithms, and software engineering. Using this constructive approach, the book exposes a significant body of computer science knowledge and demonstrates how theoretical and applied techniques taught in other courses fit into the overall picture.

Essentials of Computer Architecture

Essentials of Computer Architecture is ideal for undergraduate courses in computer architecture and organization. Douglas Comer takes a clear, concise approach to computer architecture that readers love. By exploring the fundamental concepts from a programmer’s perspective and explaining programming consequences, this unique text covers exactly the material students need to understand and construct efficient and correct programs for modern hardware.

 

by efytimes.com

 

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